Game uploads
Authenticated developers can submit browser and mobile game builds through the current upload flow.

Developer platform
8Bit Arcade combines game submission, sandbox credentials, DevOps QA reports, and engine integration work in one developer workflow. The platform tools are available now; engine packages remain in validation until their editor smoke tests pass.
Available now
These capabilities are part of the current authenticated developer experience. Sign-in is required for credentials, reports, and submissions.
Authenticated developers can submit browser and mobile game builds through the current upload flow.
Create scoped credentials for development, run API smoke tests, and configure webhook endpoints.
Store heuristic, platform-model, or local Ollama reports with findings, evidence, and report history.
Record useful, not-useful, and corrected feedback so QA output can be reviewed and improved.
In validation
Engine clients stay thin: they capture local evidence and can run local Ollama inference, while the platform owns authentication, storage, reports, feedback, and analytics.
Native editor tab, snapshot and log capture, local Ollama import, and feedback actions are wired.
UPM package, editor window, scene snapshot and console log capture, plus local Ollama import are wired; CI now stages the package shape.
Godot 4 dock, edited-scene snapshot capture, addon log buffer, local Ollama import, and feedback actions are wired; CI now stages the addon shape.
Browser snapshot and console log capture, local Ollama import, and TypeScript smoke coverage are in place.
GML scripts capture debug logs and chain local Ollama inference into the platform report import route; CI now stages the .yymps package shape.
Browser runtime helper, generated Addon SDK wrapper files, and single-global runtime actions can capture logs, run local Ollama, normalize inference, and import the report.
Rolling out
These areas are intentionally described as rollout work, not generally available product commitments.
Ownership
Developers retain ownership of their games, source code, and original assets. A submission gives 8Bit Arcade only the access needed to evaluate and operate the submitted build under the applicable developer terms.
Start with the current workflow